preferFunctionsDo not call Events for the same player inside an Events.connect callback. Use a Functions callback instead.small-rules/no-events-in-events-callbackDisallow sending Events back to the same player inside an Events.connect callback; use Functions for request/response.
preferFunctionsDo not call Events for the same player inside an Events.connect callback. Use a Functions callback instead.This rule accepts one options object after the severity.
import { Events } from "server/networking";
Events.units.unequipUnit.connect((player: Player, unitKey: string): void => { if (unitKey.size() > 0) { Events.promptNotification.fire(player, "error"); }}); import { Events } from "server/networking";
Events.units.unequipUnit.connect((player: Player): void => { Events.promptNotification.fire(player, "error");});